France is a great country. Its inhabitants are best able to make a unequivocally good movie and make definitely good games. Bagel Dungeon of the endless: What’s Behind the Door? 2014 of release, developed by the French from Amplitude studios Under the publishing house Iceberg Interactive It was no exception.
Excursion into history
Roguelike (/roʊɡlaɪk/; literally “rogue-like” (games), slang “pants”)-genre of computer games. The characteristic features of the classic Roguelike are the levels generated randomly, step -by -step, and the irreversibility of the character’s death – in the event of his death, the player cannot load the game and should start it again.
– Wikipedia.Org
Guys from Amplitude – real enthusiasts. They distinguished themselves with love for their projects, competent policy policy, active interaction with the game community and quite high quality of all their games, and in two and a half years they made three games in three different genres, and all three received high reviews of players and critics around the world, collecting a whole fanbase near themselves. Dungeon of the Endless is the most underestimated of their projects. Although this game also has fans, I believe that it is worthy of greater love.
These guys created their history for almost four years with their own hands until Sega appeared on the horizon.
On board the prison ship “Success”, several hundred convicted criminals arrived in the auriga system. According to the official version, they were given a chance to earn a place in society, serving it for the good. But they themselves understand that they became just free labor for the colonization of new worlds. They know about Aurig only what the probes showed: there is water, the climate is predominantly moderate and favorable for plant life, and metals are the main natural resources.
The planet Aurig once became a refuge for ancient creatures wandering through the universe – eternal. It was surrounded by a disguised orbital protection system, which was activated with the arrival of "success". After an instant, only fragments remained from the ship.
Each block of prison cameras was planned as a rescue capsule, so after the destruction of the ship, the prisoners, although they suffered, survived (who knows whether it was for a long time) and landed on aurig. They felt safe – until they realized that at the time of landing they destroyed a certain structure of the eternal, falling into the basement – or rather, in the real ancient dungeon ..
– Steam
We take over the management of the team surviving from the prison spacecraft "Success"The victim crashed as a result of an attack by the orbital system for protecting the living planet called Auriga. On a rescue capsule, our brave warriors successfully landed on the surface, or rather, under it. Now the survivors need to get up, preserving the main treasure of a broken capsule, Crystal, After all, the success of their survival in the darkness depends on him endless dungeons..
The plot of the Rogalik game should never be wise so that the player does not feel deceived after the death of a controlled character, because death in this genre Always Almost always begins the game from the very beginning. You have a goal, and throughout the dozen levels you will try to achieve it by coming to it at the end.
The player has 6 pods https://bettingsitesnogamstop.co.uk/baseball/ and 24 characters to choose from, including DLC content.
Gameplay and features
So, the most important thing you have to do in this game is to open the doors.
Well, still build structures, collect food, pump characters, study technologies, build towers, look for new heroes, buy weapons … It comes out a lot. In order:
The study of locations
All levels in the game are random-generated, and each of your passage will be something new. The first thing to do to go up to the next level of the dungeon is to open about a dozen or two doors. At your disposal there are from one to four characters that you can move between rooms, open the doors and kill underground creatures. This, by the way, is closely related events taking place after another. In the rooms you can find traders, dust, ashes – local currency, unique structures and exit from the location.
So, for example, the first level may look like.
Equipment of rooms
To survive and guarantee yourself a safe road to the elevator, you need to equip rooms on the way to it. By connecting the room to the crystal and spending very valuable ashes, you can build towers, first -aid kits, food generators, progress and production glasses. It should be remembered that the resources are very limited, and you should monitor the consumption of expensive glasses.
You can simply think of thinking about the strategy in every hole of the attacking modules, but no one guarantees you their safety.
Escape!
So you got used to at the first level, and you just have to raise the crystal and drag it to the exit. But here’s the bad luck! The crystal greatly reduces the character’s speed, and when raising it, all vile creatures from the cracks of underground complexes will begin to hunt you! All that remains for you is to hope for your defense system and run as soon as possible, if you do not want to lose and so not very strong characters. Sometimes, the game puts, as it may seem, simply impossible escape conditions. I assure you, after a few hours of the game, this feeling will leave you, and a wave of four dozen enemies will become something common for you.
The longer you pull with the shoot, the more guests will come to your soul.
All kinds of pumping
You were saved and climbed the level above? Now it is necessary to study the location again and protect the road to the exit. Fortunately, the resources you have found is now enough to pump everything that you have. So, at any time you can increase the level of the character for food and open a new ability, or buy several items from the meeting, be it weapons, clothes or useful items, and you can also find a huge blue block with which you can study new defense modules. In general, everything can be pumped here and everything.
You can kill an unnecessary character and get a little food. Very unambiguous.
Graphics, music, sound
In each of these categories, the game can pleasantly surprise. Graphic performance pleases with its animation and drawing small details, up to skeletons near the walls. If the picture consists of pixels, does not mean that it simply cannot afford graphics better. Perhaps the developers knew how to handle it best with pixels, and not with 3D. This, by the way, can be seen from the models of rescue capsules, which seemed to consist of smooth cubes.
Musical accompaniment is one of the brightest sides of the game. It has 17 musical paths, each of which is used at its own level of dungeons, giving it a unique uniqueness. Music during the invasion of the hordes of enemies makes him cling to the chair, and the music during the study, although it seems neutral, does not allow the player to relax with his mystery. The composer performedFlybyno, also working on each of the games amplitude.
The official soundtrack is included with the game, for which many thanks to the developers.
Conclusion
We can safely say that the game is one of the best projects in the Rogelike genre, if not the best. She continues Faster than Light and brings everything that is taken for, to enjoy in the last instance. Most likely, the game was deprived of attention on the release due to the fact that the genres of Tower Defense and Roguelike in our time are not so interesting for the audience. It is sad, because the game is undoubtedly a masterpiece of its genre, and deserves Great – 9/10. Love when you challenge you? Then run to play in Dungeon of the endless: What’s Behind the Door?!
I can’t promise that I will publish reviews on the rest of the series games, After all, we all know that promises do not lead to anything, yes, Maxim?, but I can’t refute it. I ask you to leave reviews about my work – this will help me find mistakes in them and improve content.